<aside> 📦 DTADD.acs
</aside>
<aside> âš¡ void DefineReservedTID(int tid)
</aside>
[core_uniquetid](<https://mm8bdm.notion.site/core_uniquetid-11b52269a2ac4543a5ea826465deed46>)
is a script that will return to the caller a long-term, unique TID value that can be used for ACS operations. However, for that to be a guaranteed unique, long-term TID, it has to check through a list of reserved TID values.
This function is used to add specific TIDs to that list of reserved ones, which can also be seen by using the debug scripts, [core_checktid](<https://mm8bdm.notion.site/core_checktid-e03d4b4d18934ca3928f7dce474e66e9>)
and [core_logtids](<https://mm8bdm.notion.site/core_logtids-b7a531142215472e84a6febfe410815f>)
.
tid
: Int - The TID to reserve so that it cannot be given by our unique TID script.Base MM8BDM reserves TID 999 for actors that should color change alongside the player. It would not be good if an actor got tried getting a unique TID and got 999, hence we reserve it and block it from giving such.
DefineReservedTID(999); // Mirror console player's translation