<aside> 📦 8BDT.acs

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Usage


Stores information about all defined weapons. See more info about how to interact with this table at the tutorial for basic and advanced weapons.

Static Variables

Fields

Utility Functions

<aside> âš¡ int findWeaponByActor(str actor)

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<aside> âš¡ int randomWeapon(void)

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<aside> âš¡ int randomWeaponSlot(int slot)

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<aside> 💡 Note: For any of these parameters, you may enter -1 if you don’t need to filter by that field.

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