<aside> ⚡ script "core_moveme" (int velx, int vely, int velz)

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Usage


<aside> 💡 This script is not intended to be called in code, instead it is a debug script which should be called via using the [pukename](<https://zdoom.org/wiki/CCMDs:Debug#pukename:~:text=cannot%20be%20puked.-,pukename,-%3Cscript%3E%20%5Balways%5D%20%5Barg1>) command in console!

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Causes the calling player to move in one direction infinitely until they press their use button (+USE).

Parameters