<aside> ⚡ script "core_moveme" (int velx, int vely, int velz)
</aside>
<aside>
💡 This script is not intended to be called in code, instead it is a debug script which should be called via using the [pukename](<https://zdoom.org/wiki/CCMDs:Debug#pukename:~:text=cannot%20be%20puked.-,pukename,-%3Cscript%3E%20%5Balways%5D%20%5Barg1>)
command in console!
</aside>
Causes the calling player to move in one direction infinitely until they press their use button (+USE
).
velx
: int - The X velocity to move atvely
: int - The Y velocity to move atvelz
: int - The Z velocity to move at