<aside> 📦 DTADD.acs
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<aside> âš¡ int DefineTranslation(int id)
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Sometimes it can be useful to use the actual CreateTranslation
call from Zandronum to translate an entire scale of colors, however, it is still good practice to want to let other modders know what translation IDs you’re using.
In that case, you can nest a DefineTranslation
call into your CreateTranslation
call. Check out the example below for how or why you’d want to do this.
id
: Int - The translation ID to put into the list of used translation IDs.id
given as a parameter, but actually has neat use here.This is the ice death translation defined in MM8BDM. Note how the DefineTranslation
is nested as the ID field for CreateTranslation
. This is why this set of functions return the ID that they’re given as a parameter.
CreateTranslation (DefineTranslation(CLR_ICEDEATH), 192:192=4:4, 198:198=201:201, 5:8=72:72, 243:247=72:72, 208:215=4:4);