<aside> 📦 8BDT.acs
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Stores information about all defined assist items. See more info about how to interact with this table at the tutorial for assist items.
MAX_ITEMS_GLOBAL: int - Count of stored assist items.Tag: String - The item's language tag, or its proper name (Ex. "TAG_EDDIE" or "Eddie")Actor: String -The actor's class name. (Ex. "EddieSummon")Icon: String - The icon's spawn sprite. (Ex. "WEAPQ0")Amount: Int - How many are obtained upon pickup?Group: Int - The item's group.MapValid: Bool - Can you pick this item up from maps?<aside> âš¡ int findAssistItemByActor(str actor)
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actor: String - the actor name of the assist item to search for<aside> âš¡ int randomAssistItem(void)
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