<aside> 📦 8BDT.acs
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Stores information about all defined assist items. See more info about how to interact with this table at the tutorial for assist items.
MAX_ITEMS_GLOBAL
: int - Count of stored assist items.Tag
: String - The item's language tag, or its proper name (Ex. "TAG_EDDIE"
or "Eddie"
)Actor
: String -The actor's class name. (Ex. "EddieSummon"
)Icon
: String - The icon's spawn sprite. (Ex. "WEAPQ0"
)Amount
: Int - How many are obtained upon pickup?Group
: Int - The item's group.MapValid
: Bool - Can you pick this item up from maps?<aside> âš¡ int findAssistItemByActor(str actor)
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actor
: String - the actor name of the assist item to search for<aside> âš¡ int randomAssistItem(void)
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